"ai_next_hull","cmd","Cycles through the various hull sizes. "ai_navigator_generate_spikes","0 ","GAMEDLL","" "ai_moveprobe_usetracelist","0 ","GAMEDLL","" "ai_hull","cmd","Controls which connections are shown when ai_show_hull or ai_show_connect commands are used Arguments: NPC name or classname, " ![]() "ai_frametime_limit","50 ","GAMEDLL","frametime limit for min efficiency AIE_NORMAL (in sec's)." "ai_force_serverside_ragdoll","1 ","GAMEDLL","" "ai_expression_optimization","0 ","GAMEDLL","Disable npc background expressions when you can't see them." "ai_expression_frametime","0 ","GAMEDLL","Maximum frametime to still play background expressions." "ai_drop_hint","cmd","Drop an ai_hint at the player's current eye position." Can be used to get NPCs out of your way and to t" "ai_disable","cmd","Bi-passes all AI logic routines and puts all NPCs into their idle animations. "ai_debugscriptconditions","0 ","GAMEDLL","" "ai_debug_node_connect","cmd","Debug the attempted connection between two nodes" If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. "ai_debug_los","0 ","GAMEDLL","CHEAT","NPC Line-Of-Sight debug mode. "ai_debug_expressions","0 ","GAMEDLL","Show random expression decisions for NPCs." "ai_debug_eventresponses","0 ","GAMEDLL","Set to 1 to see all NPC response events trigger, and which NPCs choose to respond to them." "ai_debug_dyninteractions","0 ","GAMEDLL","Debug the NPC dynamic interaction system." "ai_debug_avoidancebounds","0 ","GAMEDLL","" Usage: 1: Constantly draw lines from NPCs to the actbusy nodes they've chosen to actbusy at. "ai_debug_actbusy","0 ","GAMEDLL","CHEAT","Used to debug actbusy behavior. "ai_clear_bad_links","cmd","Clears bits set on nav links indicating link is unusable " "addip","cmd","Add an IP address to the ban list." "achievement_debug","0 ","GAMEDLL","CHEAT","REPLICATED","Turn on achievement debug msgs." "_restart","cmd","Shutdown and restart the engine." ![]() "_resetgamestats","cmd","Erases current game stats and writes out a blank stats file" "_fov","0 ","CLIENTDLL","Automates fov command to server." "_bugreporter_restart","cmd","Restarts bug reporter. "_autosavedangerous","cmd","AutoSaveDangerous" Convars were generated from steam version using "Cvarlist" command.Ī "_autosave","cmd","Autosave". ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |